WS

Workplace Survivor

A workplace Survivor game of mini-challenges, immunity, voting, and professionally managed chaos.

Optional participation. Very optional consequences.

Office Jungle Alpha

A workplace expedition where the vines keep growing and the vote ledger never forgets.

Signups, cast approval, tribe generation, mobile mini-games, protections, shop tactics, voting, elimination, and recap story beats all live inside one season world designed to feel like a field set, not a plain dashboard.

Launch theme

Office Jungle

Season target

6-12 players

Runtime

Weekly round cadence

Expedition status

One-season alpha

DRAFT
  1. 1Admin can create and open a season
  2. 2Players can apply and be approved into the cast
  3. 3The system auto-selects format from player count
  4. 4Tribes and tribe names generate from the season theme
  5. 5Rounds can move from challenges to voting to elimination

Field notes

The alpha is trying to look like a set, not a SaaS dashboard.

  • Office Jungle is the one fully authored alpha world.
  • Player routes should read first as scenery, then as product UI.
  • The four-game lineup stays fixed while feel and clarity improve.

Core pillar

Season Engine

Rules, scoring, tribes, rounds, voting, and eliminations live in reusable services instead of page code.

Core pillar

Theme Packs

Each season can swap colors, copy, tribe naming, and presentation without rewriting the app.

Core pillar

VPS-Ready Runtime

One Next.js app, one Postgres database, one cron-driven round lifecycle, and one deploy target.

Theme rotation

Future seasons can rotate visuals without touching the core game loop.

office-jungle

Office Jungle

Corporate expedition energy with paperwork satire, camp badges, and suspiciously official-looking danger.

campfire-noir

Campfire Noir

Torchlight drama, dossier vibes, and dead-serious narration for deeply unserious betrayals.

chaos-game-show

Chaos Game Show

Louder, stranger, and proudly overproduced, with flashy reveals and absurd challenge branding.